A portion of a Vooks interview with Yosha Noesjirwan from Shadowplay Studios...
V: More on the Nintendo side, what made you decide to dev for Switch?
SS: Mainly because it’s a lighter game, so we can easily get it on Switch. It’s a combination of getting more platformers, and the Switch promotes co-op, because it’s so portable. One thing we really enjoyed, is couples playing- one person controls the character, one controls the light. And it’s fun watching that, but it would be more fun if they had their own joy-con instead.
V: So you feel it’s a really good fit for the Switch?
SS: Yeah! And also to mention, with the Switch touch controls, moving the light around with touch is great.
from GoNintendo

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