A portion of a Nintendo Life interview with Zoink Games...
NL: You've announced Flipping Death for the Nintendo Switch; when we first saw the trailer Stick it to The Man sprung to mind, so is this a 'spiritual successor' in any way?
Z: It's funny, because right after we finished Stick It to The Man we actually started on a prototype for Flipping Death. During the development of Stick It we talked about how fun it would be if someone had drawn something on the OTHER side of the cardboard planes. And that's how the idea sprung to life, what if the drawings on these planes hid another world drawn on the other side, and each object had two meanings?
We finished the prototype, but the game wasn't quite where we wanted it to be and we also really wanted to make Zombie Vikings, so we put it on ice for the time being. I also really wanted to work with Ryan North (who wrote the dialogue for Stick It) again, but he was busy with another project. Now he is back on Flipping Death and the dialogue is a just as funny as before!
So I guess it's not exactly a successor, but it has that feeling and mood of Stick it. The story is totally different as this is about Penny and her problems with... death and dying. Sounds dark, but it's really funny! And as you might have noticed from the trailer, Ray from Stick It will show up in a small part.
NL: When did this project first start to come together, and was the Nintendo Switch always the target system? If so, why was that?
Z: We picked up Flipping Death right after Zombie Vikings, so that's about a year ago. It wasn't originally for the Switch, but I was lucky enough to get invited to the Nintendo European office around that time. It was very hush-hush, I went with a programmer and we weren't even allowed to tell the team about the trip. I remember we came back from that meeting quite blown away with the concept of the console and we knew directly, Flipping Death had to come out on the Switch.
NL: Does this game make use of any of the Switch's unique features, such as the Joy-Con controllers?
Z: We are playing with the HD Rumble, which is really fun and crazy. It's actually amazing what you can do with that and it's something we are going to use a lot when possessing people.
NL: You've teased the prospect of Zombie Vikings on Switch (on Twitter), do you have an update on this?
Z: We did a quick test with Zombie Vikings on the Switch and it works out really beautifully with two players with the two Joy-Con. I really want to do it and even though it's early it looks like Nintendo is positive to it. If we get it approved, then it will release as early as this summer.
NL: Fe looks intriguing, but we understand that this is being published through a partnership with EA. Is there any prospect of that coming to Nintendo Switch?
Z: Yes, we are so proud of that game! We are talking about a Switch version and looking into it, but it's a little too early to say.
from GoNintendo

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