We have set a unique Stretch Goal at JPY 88,000,000 - bringing The Good Life to the Nintendo Switch
Of course, we know this is a very high Stretch Goal, and considering the way the campaign is going, it is very much possible we are not going to reach it, so let me explain our reasoning.
We could have set up more stretch goals, adding content to the game, and help them build up towards the Switch Stretch Goal. However, as each of this smaller goal comes with a cost, they would have set the Switch Stretch Goal even further, making it meaningless, and upsetting the numerous fans who have been asking for the Switch port.
We could have set up those smaller game content stretch goals, and not mention the Switch Stretch Goal, but as I mentioned, this is by far the number one request I have received during the campaign, and not addressing it seems bad.
So, we decided to aim high - go for one single ambitious stretch goal, the most requested addition to the campaign.
What happens to the Nintendo Switch version if we miss the Stretch Goal?
We really, really want to make a Switch version. Any game developer these days is excited about this console. I would love to see fans playing The Good Life on the go, on the train.
However, I also want to make The Good Life, and for this, we need to be very careful with our budget, and have a clear focus.
If we miss the Stretch Goal, I will work very hard to find an alternative way to get the Nintendo Switch version to happen, but we are not making it a promise to you. And the moment we know we can make it, you will be the first to be informed.
What about collecting funds after the campaign to go toward the Switch Stretch Goal?
We discussed this, and as you will see in the next part of the update, we are planning for a way to collect some extra funds after the campaign. However, I know other Kickstarter campaigns have run late backers campaigns in a way where they have set those extra funds to complete more Stretch Goals.
I think this is admirable and brave, but for The Good Life, we want to be able to really focus on our initial game, and work really hard towards it as soon as possible. The idea of having Stretch Goals indefinitely opened after the end of the campaign is quite scary, it gives us a moving target, harder to hit.
For this reason, we are only looking at the funds gathered during the campaign for the Stretch Goals. I believe it will lead to a better focus on our part, and a better game in the end for you all, and I hope you can support that decision and that philosophy.
from GoNintendo


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