At DeNA Tech Con 2018, DeNA talked about some of their work on the Switch Parental Controls mobile app. Details from the presentation can be found below, as translated by NintendoSoup.
- DeNA and Nintendo wanted the app to be a way for parents to have a peace of mind while their kids played Switch
- devs took into consideration the diversity of people, different countries and cultures, and laws of each country
- the team had to ensure the app had a layout that provides users a frustration-free experience
- many firmware milestones were met in the early stages of development, and crucial features were almost ready by launch
- Nintendo was in charge of planning, direction, graphics design, localization, and publishing duties
- DeNA took care of planning support, graphics design support, Switch server development, and app development
- DeNA is located in Shibuya while Nintendo is headquartered in Kyoto, which made communication a challenge
- every week, developers from each company regularly met via video conferencing
- developers from both companies met together at a single location at certain fixed intervals
- the moment the Switch is online, Parental Controls data is sent from the system and updated from the master server database
- it was a challenge to provide real-time updates to the app if the Switch happens to be connected to the Internet
- the team faced issues with the high number of server instances
- this resulted in the use of Google Cloud Dataflow, so info can be sent to the Parental Controls app in real-time
from GoNintendo
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