Layers of Fear: Legacy originally started out on PC, but now it's officially made the jump to Switch. Bloober Team put a lot of work into the game to make sure it came out looking as good as possible, but the same attention was paid to framerate as well. In the interview snippet below, Bloober Team explains how they kept the framerate steady whether you're playing portable or docked.
The framerate doesn't change between playing docked vs handheld, although rushing through the game may interfere with the FPS stability. Concurrent levels are loaded into the memory every now and then, rushing through them may spike the amount of content needed to be loaded and thus a small FPS drop may occur. It doesn't happen often and it's never a huge spike, but we had to find a compromise between how the game looks and runs.
from GoNintendo


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