Coming from a Gamasutra interview with Ubisoft's Davide Soliani...
"Nintendo really wanted us to push the limits as to what players would be able to experience in a Mario game and, through the Rabbids, we were able to create scenarios that would not typically happen in the Mushroom Kingdom. They were also so receptive to us highlighting the comedic elements of the characters and the gameplay.
Early on we were probably being a bit too conscious of wanting to have a balance between the Mario universe and the Rabbids, but Nintendo told us not to worry so much about that and that as long as things worked, the balance would find itself."
from GoNintendo

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