The following snippet was shared by Capcom art director Toshiyuki Kamei at GDC 2017. It's a look at a guide Capcom compiled for Street Fighter back in the mid-'90s. It includes tips from Capcom artist Akira "Akiman" Yasuda and has been used internally since then. This is how Capcom approaches development on all Street Fighter games when it comes to character design and details. Pretty cool to see how the idea has lasted this long.
from GoNintendo

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