Saber Interactive can't seem to catch a break lately. They were involved with NBA Playgrounds, which suffered from all sorts of hiccups and issues on the Switch. It took them a long time to get things up-to-speed, and it left fans with a bad taste in their mouths. Now it seems the team has moved from one troublesome issue to the next, this time with Shaq-Fu: A Legend Reborn.
According to people involved in development, Shaq-Fu: A Legend Reborn is actually complete. The reason why it hasn't been released yet is due to licensing issues, which Saber and Shaq's team are working to resolve. It seems progress is being made, but there's still no official release date.
Saber Interactive put out a statement to discuss the game's development, and also confirmed the cancellation of the Wii U version. You can read the statement below.
Shaq Fu: A Legend Reborn is a co-production of Saber Interactive and Big Deez Productions, and on behalf of both parties, we’d like to apologize to our backers for not communicating better when the game and its associated rewards will be delivered. We want to assure the community that the game is intended for release in the near future, and we thank everyone for their continued patience.
We are currently working on an official update for the Shaq Fu: A Legend Reborn Indiegogo page, which should be ready in the coming weeks, that will explain a number of details the community has been waiting patiently for, including an official release date. We’ll also be informing our backers that the game will launch on the PS4, Xbox One, Nintendo Switch, and Windows PC, but not the previously stated PS3, Xbox 360 and Nintendo Wii U. While we know this change may not be ideal for everyone, we think it’s necessary given how dramatically more modern gaming hardware has been adopted by the gaming community as a whole since the original Indiegogo campaign.
We recently reiterated our commitment to provide a free copy of Shaq Fu: A Legend Reborn on Nintendo Switch for those who purchased NBA Playgrounds on Switch before June 10, 2017. We’ll be able to share more details with the community on how that process will work as the game’s release approaches.
from GoNintendo
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