Square-Enix dev talks about Romancing SaGa 2 recent revamp, interest in localizing more SaGa games

A portion of a Kotaku interview with Square-Enix's Akitoshi Kawazu...

Kotaku: To readers who might not be familiar with Romancing SaGa 2, can you talk a little bit about the game and why you think people should check it out on these new platforms?

Akitoshi Kawazu: The main character is the Emperor. The enemies that need to be defeated are the Seven Heroes. They were once heroes but now, they are different. That said, they are powerful beings, so much as to have once been called heroes, and defeating these enemies is no easy feat for the main character. That’s when the Emperor discovers a way that enables the succession of his own abilities across generations.

Romancing SaGa 2 is a story about the conflict between the Seven Heroes and the Emperors across several generations. The game was created over 20 years ago, but to this day, it still stands as a title that upholds a unique mechanic with no comparable RPGs in existence. It’s finally available on current gaming devices, and furthermore, it can be played in English, so we would love to see everyone attempt to take on this challenge.

Kotaku: Similarly, in Japan, Square released DS remakes of SaGa 2 and SaGa 3 but never released them here. Are there any plans to release those remakes in the West? Are there plans to remaster any other SaGa games?

Kawazu: It happened to be a time in which it was extremely difficult to determine whether the games should be released overseas or not, and we unfortunately had to forgo the overseas release. As the latest releases for both titles were on the DS, there are high hurdles to realizing such a project since the games would need to be rearranged to fit the current landscape of single screen gaming devices. That said, we are hoping to continue bringing titles from the SaGa series to a wider audience—I don’t know when this will be, but I would love to tackle those projects.





from GoNintendo

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