Coming from a USGamer interview with producer Xavier Manzanares...
"We have a lot of inspirations, we knew about Advance Wars—about Fire Emblem. So this crossover with Rabbids and Mario was pushing the limits of what we could do [with SRPGs]. You know, using weapons, and a lot of the thing syou saw today with super attacks... the discussion we had with Nintendo was that this is only something you could have done with Rabbids. Because you're breaking the rules of what we're potentially able to do with Mario.
You know, we wanted to turn a page on what we did so far with the party games. We felt it was enough. Doing all those games every year was a fun multiplayer experience... but we felt it was time to do something with more content, deeper, a gamer game."
from GoNintendo
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