- there doesn't seem to be a weapon triangle,
- no support system during battles
- archers can attack (or at least counter-attack) at melee range
- spell-casters can expend HP to cast spells
- should be possible to initiate an attack at 1 range with a bow, not just counter-attack
- Iron Bows did not exist in Gaiden, but are included in Echoes
- “Terrors” is likely the localized name for “Monster”
- “Tec” stat has been renamed to “Skill”
- some weapons and spells (namely Angel) are effective against monsters
- Tobin’s Hit Rate and Critical bars have a small red portion towards the right, which implies a boost
- boosts are likely the effect of a support system, like the ones found in earlier Fire Emblems
- area on the right of the screen is reserved for attributes and not multiple equipment (barring generic weapons)
- Bowrange +1 seems to be the Archer’s passive skill
- Anti-Fliers is new and may arise from equipping a non-generic Bow, such as the Steel Bow.
- there is also an “unknown” attribute, which could be a skill that’s in the process of being learned
- you may be able to “level up” weapons by using them often and learn skills by filling a certain number of circles
- Steel Bow in Gaiden had 3 Might, which is consistent with the +3 Attack in Echoes
- details on the calendar system are still unknown
-“Deliverance Hideout” is the localized name of the “Liberation HQ” from Gaiden
- Celica suspects that Alm is leading the “Deliverance”, which is probably the new name of the Zofian Liberation Army
from GoNintendo
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