In this 2018 GDC session, NBA Jam lead designer and programmer Mark Turmell explains the vision behind the game, its role during the '90s arcade boom, and how the first ridiculously huge dunk changed the course of the game's design.
from GoNintendo
In this 2018 GDC session, NBA Jam lead designer and programmer Mark Turmell explains the vision behind the game, its role during the '90s arcade boom, and how the first ridiculously huge dunk changed the course of the game's design.
0 comments: