A portion of a TheSwitchHub interview with developers Bedtime Digital Games...
TSH: Why are we still waiting for the console launch a number of months down the line?
BDG: Game development is always unpredictable. We sadly ran into some issues while porting the game, as all platforms have different specifics and require some hand-tailored solutions. As it is our first time working on those platforms, we were discovering some of those specific needs along the way, which slowed down our progresses.
TSH: With the Switch version in mind, have there been any major development issues spring up due to the portable nature of the machine?
BDG: We ran into some issues linked to the Switch system in general, but nothing specifically due to its portable nature.
TSH: Are there any plans for a follow up to Figment? Either in the form of new content or a whole new game?
BDG: We are currently focusing on porting the game to new platforms. But who knows? We like Dusty and Piper, and we would love to join them on another adventure if we could.
from GoNintendo
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