A portion of a GameHQ interview with Elise Zinna, Designer & Community Manager at Harmonious Games...
GHQ: Was the cooperative focus always a core goal when working on Putty Pals? Did the Joy-Con feel like a natural fit for the game’s co-op action?
Elise: Cooperative gameplay was always the focus for us while making Putty Pals. We didn’t want it to be like any other co-op game. We ensured that teamwork and communication were essential to solving puzzles. The Joy-Con are a great asset to Putty Pals! No matter where you are, and at no extra cost, you can detach the Joy-Con and share a bunch of laughs with a friend.
from GoNintendo
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