A portion of a NindieSpotlight interview with HandyGames...
NS: While my personal favorite vertically-scrolling shooter was 1943, what classic shooters would your team say they derived inspiration for in making the game?
CK: I think we all grew up with good shooters like Galaga, Gradius, Star Goose, R-Type, and 1943 but the key for us was not to have another one we wanted to bring back the experience to play together. The best experience for a lot of gamers were the times when you played a game together with friends, families and worked together to beat a hard game. The current games we see are so easy with no challenges anymore. In Aces of the Luftwaffe Squadron you will fail, you will fail a lot and you will still have the "just one more time" or "just one more level" feeling. We really invested and we will still invest a lot of money in the game itself.
from GoNintendo
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