The following quote is from Chris Rose, LEGO Worlds Associate Producer...
''We decided to make this version on January. We were looking at the development of LEGO City Undercover, so we asked the team 'How are you going with that?' and the answer was truly positive, testers were very happy with it. Then, we said: 'Ok, let's try it [bringing LEGO Worlds to Switch]', we started to do programming things and testing some optimizations for the graphics engine. This started like three weeks ago, on February. We think that having a portable version of the game is something really interesting, so we went for that."
from GoNintendo
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