With the impending release of Pokémon Ultra Sun and Pokémon Ultra Moon for the Nintendo 3DS family of systems, we are growing more and more excited about making a return trip to the Alola region. To learn more about our upcoming expedition, we turned to GAME FREAK, the developers of the game, for a little extra insight. We were lucky enough to chat with Kazumasa Iwao, the director of Pokémon Ultra Sun and Pokémon Ultra Moon, and Shigeru Ohmori, the director of Pokémon Sun and Pokémon Moon and current producer of Pokémon Ultra Sun and Pokémon Ultra Moon, who both shared their experiences and thought processes about designing the latest journey into the wonderful world of Pokémon.
Know Your History
Pokemon.com: What were your first experiences with the Pokémon brand as players? How did you end up working at GAME FREAK?
Kazumasa Iwao: I first played the Pokémon Red and Pokémon Green games when I was a kid and enjoyed each entry in the series after that. When it became time to look for work, I thought about what I wanted to do, and I knew I wanted create games. So I decided to pursue a career at GAME FREAK, who had created some of the games I really enjoyed.
Shigeru Ohmori: My younger brother was the perfect age for Pokémon Red and Pokémon Green when they came out, and I picked up the games to play together with him. We both got really hooked on the games, and we would battle and trade together, along with his friends.
I knew I wanted to work in video games as a game designer, but there weren't a lot of companies at the time recruiting for that position. However, I found a job posting at GAME FREAK to the position and applied for it.
from GoNintendo
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