A portion of a NintenCity interview with QubicGames...
N: What made you guys decide on releasing this title for the Nintendo Switch as your first major platform release?
QG: We were excited about Switch from the “NX days”, and after the January presentation all we talked about was “the imaginary games we will be making for the Switch”. Getting the devkits was an impulse that led to freezing Rafał’s (Astro Bears director) bigger PC project, Bartek (art director) leaving another company, and developing a game exclusively for Nintendo Switch. So, the love for Nintendo and Switch, I guess?
from GoNintendo
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