Coming from Yacht Club Lead programmer and studio co-founder, David D’Angelo...
“Nintendo first came to us. They said, ‘We have something coming. No we can’t tell you what it is, but if you have something around this time then that would be great.’ They do a pretty good job of keeping us in the loop in case our projects line up.
I would say the Switch is light years ahead of the Wii U. It’s an incredibly easy system to develop for, even compared to other consoles. The biggest unknown for us is, I mean this is a launch title, so you don’t really have an idea of how people are going to be playing it, how they’re going to be using the system, what the conventions of use are going to be. So you try to do guess work and figure out what those are going to be, even when Nintendo doesn’t even know how people will interact with the system. That’s the real tricky part about developing for it.”
Yacht Club said it took them a week to get Shovel Knight running on the Switch, so it certainly seems like the process was pretty easy for them to grasp.
from GoNintendo
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