With Destiny’s latest expansion released a few weeks ago, players are set to look into the future. Rise of Iron added to the continuing battle with new enemies, strikes, and raids, but where does the story go from here? There are many rumors that are hinting that Bungie is pushing for Destiny 2 to be released by the end of 2017, which leaves us with about a year with nothing other than rumors. The image above is nothing more than concept artwork, but it still sparks the curiosity of players as to what to be expected. Forbes is reporting that Destiny 2 is expected to be a stand-alone game that will allow you to carry over your characters from the first Destiny, referencing an old article from 2014:
The idea is that the Guardian you have created is something you can bring along with you on that adventure. If you take a look at the way people have played other games for a long period of time, they’ve had a relationship with the same character for a very long time.
There are, however, some other swirling rumors going around regarding Destiny 2, mainly being released on the PC as well. Kotaku credits this recent rumor to a post on NeoGAF as well as some rumblings they heard from Bungie. This would be the perfect opportunity to focus on a new stand-alone game that can be across the PS4, Xbox One and PC without sacrificing quality due to the last generation consoles. If a PC version is indeed in the works, would you play it?
PC has been the first choice for gamers when it comes to FPS games. And almost every major FPS game has been available on the both consoles and PC like Overwatch, Call of Duty, Battlefield, Half-Life, etc. The only major franchise that hasn’t had much PC cover is Halo, also made by Bungie in the earlier years. Since both Destiny and Halo are made by Bungie, they both play and feel the same. And many gamers will agree that they play differently than more traditional FPS games like Call of Duty. Both Halo and Halo 2 made their way to PC and OS but haven’t seen the keyboard/mouse combination since. And both PC versions have scored lower than their Xbox counterpart and sold much less as well. That can be blamed on several things such as marketing or delayed released than the Xbox version. But mainly it could also be the gameplay as well.
As I’ve already mentioned, Halo plays and feels different than most FPS games, and the same thing can be said about Destiny. The time I’ve spent on Destiny brings me back to the years of online matchmaking with Halo 2 and Halo 3. The strikes, open world atmosphere, and raids certainly are welcome giving off an MMO vibe, but deep down Destiny is Halo and plays exactly the same. And with the lack of success with previous attempts of Halo on PC, can Bungie bring success with Destiny on PC? That’s a question that can be answered with time, seeing as more resources to a PC version can push Destiny into true MMOFPS status than what we have today. On the other hand, though, a PC version can alienate your current progress which forces you to start over. If Destiny 2 is a whole new built-from-scratch game, it may be worth the trip. As for me, hand me a PS4 controller any day and I’ll see you in the Crucibles!
from Nerd Reactor
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